Assassins creed black flag missions
Connor is similarly clueless as all previous assassins we’ve played before him, but it’s his childlike naivette that perseveres throughout the entire game which really hammers home the image of someone completely removed from the world around him. In short it’s hard to like him as a protagonist, and in turn to care about his plight. Worse yet for all the time spent on cementing Connors heritage as a native American, it hardly plays into the game at all, as he manages to ostracize himself from society all on his own with a complete lack of humor and confrontational attitude towards enemies and allies alike. Similarly Connor is an intense individual, lacking any sort of charm or charisma, mindlessly pursuing a singular goal with all the intensity and grace of a rabid dog. The stage is set against a backdrop of the Revolutionary War, liberty and freedom of the people taking center stage to relentlessly assault you in every cutscene: a theme that simultaneously reflects upon the struggle between colonists and the British empire in the foreground, as well as the ongoing struggle between assassins and templars in the background. There is very little charm here that was so often found in the wacky side characters of games past. In large part this is all made a lot more bearable because Edward is a lot more jovial than Connor, making your shared adventure that much more enjoyable.Īssassins Creed 3 is incredibly serious. The game has fun with it, and you still retain a large degree of freedom in how you approach the subsequent missions up until you unlock your ship and the game really begins.
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Black Flag does gate content through story progression, and you’re going to head directly to Havana in order to continue tutorializing, yet somehow this doesn’t feel as constrained and forced as it does in AC3. After the quick tutorial island that manages to distill the principles of free-running, synchronizing, leaps of faith, sneaking, foliage and the nuance of combat you’re off to explore the world.
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There is a small intro cinematic and you’re in it, you’re chasing a Templar and the game casually mentions that to chase him you have to free run without holding your hand too tightly. In stark contrast, Black Flag handles this wonderfully. Many times over I desperately wanted to quit as I was forced to play hide and go seek, hunting mini games and an assortment of other side activities that could have been relegated until the world fully opens up. More tragic still is that AC3 is a game that is drowning in systems and subsystems that aren’t even explained all that well, despite this entirely too long introductory phase.
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Understandably some people might choose this 5th game in the series as a perfect place to jump into the franchise, and naturally you can’t leave them in the dark about the inner workings of Assassins Creed - but to force everyone else who has played this series many times before to undergo the same slow paced and methodical tutorial on how to free run or do a leap of faith is tragic. The leadup intertwined with story exposition and basic tutorials is excruciatingly slow as you’re once again taught the very fundamental basics of the franchise. Assassins Creed 3 takes a staggering 2-3 hours before you’re actually wearing assassin robes and are able to roam the land freely. Right away the first major difference you notice is the pacing of these two games. Learning to crawl before you walk, again and again. Having played both in short succession it’s fascinating to observe how two very similar games play completely differently thanks to several key distinctions - and it’s this dichotomy observed within AC3 that ultimately drove me onward through a campaign I mostly didn’t care about and characters I felt no affection for.
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The most interesting aspect of Assassins Creed 3 is how it’s a complete polar opposite to everything in Black Flag. With much trepidation I finally caved in and decided to give the game a try, how bad could it be really? As it stands though, new games were still months away and I had a copy of the much maligned Assassins Creed 3 sitting in my Uplay account, courtesy of a new Samsung SSD I had purchased several months prior. While the latest entry in the long running assassin series was a great game and a ton of fun, the repetitive nature of the inherent Creed game design wore me out completely by the conclusion of this swashbuckling themed adventure.
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Playing Assassins Creed 3 directly after Black FlagĪfter finishing Black Flag, the thought of another Assassins Creed game, any AC game really, seemed like a prospect best left untouched for at least a few years.